TYPE OF SHOW
A collaborative storytelling ‘game’ where the audience determines the outcome. A small group of audience-explorers work with two guides to tell a story that might be fantastic, mundane, profound, light-hearted, or tragic. Based on past interactive works by Maelstrom Collaborative Arts, Distant Shores is both a game and a play, a journey and a destination.
Produced by Maelstrom Collaborative Arts
Conceived and Directed by Jeremy Paul
Using materials created by Christopher Hisey, Ryan Lucas, and Jeremy Paul
Materials Designed by Anna Tararova
Performed by Jeremy Paul, Martinique Mims, and Katherine Nash